Overall Feeling:
Failing to build upon any of the established game mechanics or possible narrative elements that could’ve been explored, The Devil’s Cartel is an empty game that features some passable shooting which is plagued by lackluster controls, scenarios that feel repetitive, and a lack of any replayability outside of earning more cash to buy pointless upgrades and superfluous wardrobe changes. Instead of improving on things we simply have a game that has somehow regressed and in turn assures that the Army of Two franchise will die with a whimper rather than going out with a bang like a true boss.
Sometimes even the best game concepts can result in an experience that’s completely and utterly stupid.